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GCAP 2021 will run online from Monday the 4th of October, to Wednesday the 6th.

The theme for Games Connect Asia Pacific (GCAP) 2021 is Raising the Bar.

The Australian game development industry is poised to go beyond their established limits. United, we can raise our potential, reach for success and smash expectations both professionally and personally.

We are ready to ‘Raise the Bar’ – to grow, mature, move forward and build on our reputation as both a highly creative and skilled sector, as well as a thriving community.

Please join IGEA at GCAP 2021 as we connect and support the Australian games industry. We will share knowledge, education, and best practice, plus facilitate connection and communication as we all aim high and Raise the Bar.
Wednesday, October 6 • 3:00pm - 3:50pm
From Zero to Studio - lessons from creating DragonBear Studios

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"DragonBear Studios was started by two people with no experience in the games industry, no previous games to use as a resume, and only the founders' financials as backing - but they've now been around for 4 years, grown significantly, signed a publisher deal, and are gearing up to release Innchanted on all platforms. How did this happen?

In this talk, Ben will share all the behind the scenes work that went into it from day one until now. Their lessons learned, mis-steps along the way for you to learn from, and what resources they used that you might not have thought of.

Thinking about creating your own studio from scratch? You'll learn a lot."

Speakers
avatar for Ben Boyd

Ben Boyd

Technical Director, DragonBear Studios
Ben spent years in software engineering before making a career jump by co-founding DragonBear Studios. Starting out as the only programmer on the project that would eventually become Innchanted while growing the business, Ben is now the Game Director for the project and manages the... Read More →


Wednesday October 6, 2021 3:00pm - 3:50pm AEDT
TBA