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GCAP 2021 will run online from Monday the 4th of October, to Wednesday the 6th.

The theme for Games Connect Asia Pacific (GCAP) 2021 is Raising the Bar.

The Australian game development industry is poised to go beyond their established limits. United, we can raise our potential, reach for success and smash expectations both professionally and personally.

We are ready to ‘Raise the Bar’ – to grow, mature, move forward and build on our reputation as both a highly creative and skilled sector, as well as a thriving community.

Please join IGEA at GCAP 2021 as we connect and support the Australian games industry. We will share knowledge, education, and best practice, plus facilitate connection and communication as we all aim high and Raise the Bar.
Wednesday, October 6 • 2:00pm - 2:50pm
Get to know your Screen Agency: Presented by Film Victoria

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Join Leena van Deventer as she chats with Film Victoria’s Paul Callaghan and Joe Brinkmann to find out more about how you can get the most out of your relationship with Victoria’s expert screen agency.
 
Having invested in digital games for over 25 years, Film Victoria provides support to local games projects, businesses and people – cementing Victoria’s position as a global hub for games. In this session you’ll learn more about what funding is available, how best to approach your application and tips and tricks that might just help get your application over the line. 
 
Learn more about Film Victoria here.

Speakers
avatar for Joe Brinkmann

Joe Brinkmann

Production Attraction and Support Manager, Film Victoria
Joe has been working in screen since 2005. Beginning in London with Miramax Films, then moving to Elixir Films in LA where he produced adventure series Long Way Down and pilgrimage feature The Way. Prior to moving to Australia in 2015, Joe worked at Showtime where he was involved... Read More →
avatar for Paul Callaghan

Paul Callaghan

Games and Digital Content Manager, Film Victoria
Paul has been in and around games since 1998 writing code, designing narratives, producing events, and developing cultural infrastructure. He has worked with a range government and cultural organisations including ACMI, State Library Victoria, BAFTA, the BFI, British Council, City... Read More →
avatar for Leena van Deventer

Leena van Deventer

Moderator, Reuben Games
Leena van Deventer is an award-winning developer based in Melbourne, Australia. She’s the Creative Producer & Writer at Reuben Games working on survival horror indie game Dead Static Drive. In 2016 she co-authored “Game Changers: From Minecraft to Misogyny, the fight for the future... Read More →


Wednesday October 6, 2021 2:00pm - 2:50pm AEDT
TBA