Loading…
GCAP 2021 will run online from Monday the 4th of October, to Wednesday the 6th.

The theme for Games Connect Asia Pacific (GCAP) 2021 is Raising the Bar.

The Australian game development industry is poised to go beyond their established limits. United, we can raise our potential, reach for success and smash expectations both professionally and personally.

We are ready to ‘Raise the Bar’ – to grow, mature, move forward and build on our reputation as both a highly creative and skilled sector, as well as a thriving community.

Please join IGEA at GCAP 2021 as we connect and support the Australian games industry. We will share knowledge, education, and best practice, plus facilitate connection and communication as we all aim high and Raise the Bar.
Wednesday, October 6 • 12:00pm - 12:50pm
Fireside Chat: Austin Wintory and Kevin Penkin

Sign up or log in to save this to your schedule, view media, leave feedback and see who's attending!

A fireside chat with  Austin Wintory and Kevin Penkin, talking composing, career goals and all things games music!

Speakers
avatar for Austin Wintory

Austin Wintory

Composer, Wintory Global Engineering
Grammy-nominated and 2-time BAFTA winning composer Austin Wintory has worked on a wide variety of titles spanning games, film, TV and the concert hall. Most known for his work on the PS3 game Journey, his other games include The Banner Saga trilogy, Assassin's Creed Syndicate, ABZU... Read More →
avatar for Kevin Penkin

Kevin Penkin

Kevin Penkin, based in Melbourne, is a BAFTA-nominated composer for Japanese Anime and Games. He is best known for composing the score to the anime Made in Abyss and indie games Florence and Necrobarista. Recent and upcoming works include Star Wars Visions : The Village Bride, the... Read More →


Wednesday October 6, 2021 12:00pm - 12:50pm AEDT
TBA