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GCAP 2021 will run online from Monday the 4th of October, to Wednesday the 6th.

The theme for Games Connect Asia Pacific (GCAP) 2021 is Raising the Bar.

The Australian game development industry is poised to go beyond their established limits. United, we can raise our potential, reach for success and smash expectations both professionally and personally.

We are ready to ‘Raise the Bar’ – to grow, mature, move forward and build on our reputation as both a highly creative and skilled sector, as well as a thriving community.

Please join IGEA at GCAP 2021 as we connect and support the Australian games industry. We will share knowledge, education, and best practice, plus facilitate connection and communication as we all aim high and Raise the Bar.
Wednesday, October 6 • 11:00am - 11:50am
Australian Funding Success Stories

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Listen to a panel of Australian games veterans who have successfully funded their companies and studios over the past few years. What went right, what went wrong, and how did they go about it?

Speakers
avatar for Cheryl Vance

Cheryl Vance

Prideful Sloth
Co-Founder & Director @ Prideful SlothKeeper of the heart, Mother of Sloths, Tim Tams Slammer, Has caught 'em all, Grass Fox Fanatic
avatar for Scott Reismanis

Scott Reismanis

CEO, mod.io
Scott Reismanis is the founder of mod.io and ModDB.com, and has spent two decades pioneering the adoption of mods and UGC in-games. mod.io provides UGC as a service to studios and publishers, allowing them to launch their own cross-platform creator communities and is backed by VC... Read More →
avatar for Tony Lawrence

Tony Lawrence

COO, Mighty Kingdom
With more than 20 years of senior leadership experience in creative industries, Tony is the Chief Operating Officer of Mighty Kingdom, Australia’s largest independent game developer. Tony was previously the General Manager of 2K Australia and worked with his team on Borderlands... Read More →


Wednesday October 6, 2021 11:00am - 11:50am AEDT
TBA